Hi there,
I am a story artist in animation industry and I use photoshop on a top specced mac pro for all my storyboarding. A sequence of about 200 panels (each panel is a layer comp) usually takes about 800-1000 layers, however only 3 or 4 layers are visible at any given point in time. The document itself is 1920x1080. Despite having this huge number of drawings in one file performance is very decent. Most drawing-related tools are still fast and responsive. Except for the transform tool. Scaling anything, rotating or sewing slows down to a crawl. Changing layer opacity is also something that's very slow. So my question is, if there's only 2-3 layers visible and there's plenty ram available, surely there's a way to optimize this? For example flipping a layer horizontally is instant, why is transforming it so much harder?
My scratch drive is an ssd with plenty of space available. Also there 32 gb of ram and photoshop is barely using 8gb of it. I have already tried disabling layer thumbnails and resetting preferences. I also know that smart objects could help with this but I find that that workflow slows me down a lot.
Anything else to try?
Message was edited by: alex alex