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Scene plays fine the first time, but frames drop on subsequent plays

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I've got a program I'm developing using Adobe Animate for projection mapping. Right now the system spends most of its time on the first scene of the project named "Main" and then when it gets a signal from an external control program transitions to another one of several Scenes which I'm calling the "Show Scenes" based on the input. These scenes have synchronized music with animations and are also sending synchronized OSC commands to a DMX program.

 

Here's the issue I'm having:

 

The first time, the "Show Scene" always plays perfectly. Every time publish the file and hit the external command it loads up, and does its thing and then returns to the Main scene, just like its supposed to.

 

But then the second time I sent the external command, it always starts off with some serious dropped frames for the first few seconds and then seems to fix itself.

 

Any idea why it always does it the 2nd, 3rd, etc. time, but never the first? Also, is there anyway to pre-load the scene so it doesn't have these dropped frames which are resulting in very jerky animation? Would loading external swfs instead of using Scenes change the dynamic?  


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