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How do I run Samples for mobile?

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Importing a Flash Builder Project from the provided Samples folder, Invawayders, into Flash Builder 4.7, I can only run it as a Web application. How do I go about running it on a mobile device?

 

From the steps given,

 

Step 3: Import a Flash Builder project sample (File->Import Flash Builder Project->Project Folder) from the Samples folder to get started

To learn from examples, check the samples provided in the Samples folder.

 

Step 4: Use the frameworks (Away3D, Starling and Feathers) provided in the Frameworks folder

You are all set to create cross-platform desktop (Flash Player) and mobile games (Adobe AIR).

 

There seems to be an oversight on how to compile the Sample games for mobile via Adobe AIR. I would expect that the Sample (or README) would have an example run configuration or explanation on how to run the mobile-capable sample on a mobile device/simulator.


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