Importing a Flash Builder Project from the provided Samples folder, Invawayders, into Flash Builder 4.7, I can only run it as a Web application. How do I go about running it on a mobile device?
From the steps given,
Step 3: Import a Flash Builder project sample (File->Import Flash Builder Project->Project Folder) from the Samples folder to get started
To learn from examples, check the samples provided in the Samples folder.
Step 4: Use the frameworks (Away3D, Starling and Feathers) provided in the Frameworks folder
You are all set to create cross-platform desktop (Flash Player) and mobile games (Adobe AIR).
There seems to be an oversight on how to compile the Sample games for mobile via Adobe AIR. I would expect that the Sample (or README) would have an example run configuration or explanation on how to run the mobile-capable sample on a mobile device/simulator.