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Restrictions in 3D

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Hello ,

 

Does anybody author extensively in 3D?

 

I am trying to, but I am finding the experience ridiculously complicated, restrictive and slow.

 

I want to create manuals for companies which demonstrate certain instructructions in 3D and also provide a large overview of products that can be moved in a 3D space.  Here are the problems I have that I want to ge toff my chest:

 

u3d

 

Most people haven't even heard of it, nobody uses it, and no programs convert to it, save for a few specific, off the shelf, £600, never going to get the boss to approve it in a million years efforts.

 

Security

 

Most companies I deal with want to protect their IP.  They don't want people poking round the inner workings of their products.  However, there is no way of making a solid 3D model and no-one, Adobe in particular, is bothered about fiding a way to.

 

swf/u3d/any Framemaker 3D files

 

They never work in a pdf.  Ever.

 

The 3D angle is being pushed in the release of FM11, but to me it is almost unuseable.


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