Hey folks I'm hoping you can help me out. I'm using Flash CS6 to generate art assets and animations for a mobile game but I've noticed a lot of lag when navigating the timeline, manipulating objects, just about anything really. Click the timeline and the mouse goes to spinning wheel, sometimes even get a brief Not Responding - no other programs open, not even browser.
By my accounts Flash should be ripping along on this setup:
Win7 64
Core i7-2600
8.00GB RAM
AMD HD6900 driver 8.982.0.0
Flash CS6 installed in home directory on SSD
CPU in task manager never goes above 14% for Flash, even when I see it lagging. I readily admit my actual flash document might be arranged inefficiently or something: it's 38Mb with about 40 scenes and 2,400 objects in library. Is there optimization that would make a difference? Too many scenes? Too many objects?
HELP! & thanks