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Noticable lag in CS6

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Hey folks I'm hoping you can help me out. I'm using Flash CS6 to generate art assets and animations for a mobile game but I've noticed a lot of lag when navigating the timeline, manipulating objects, just about anything really. Click the timeline and the mouse goes to spinning wheel, sometimes even get a brief Not Responding - no other programs open, not even browser.

 

By my accounts Flash should be ripping along on this setup:

 

Win7 64

Core i7-2600

8.00GB RAM

AMD HD6900 driver 8.982.0.0

Flash CS6 installed in home directory on SSD

 

CPU in task manager never goes above 14% for Flash, even when I see it lagging. I readily admit my actual flash document might be arranged inefficiently or something: it's 38Mb with about 40 scenes and 2,400 objects in library. Is there optimization that would make a difference? Too many scenes? Too many objects?

 

HELP! & thanks


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